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Explosives Don't Discriminate (Streets of Rage)


24th Sep 2011, 11:52 AM

I've always found it weird that in some games, inherently dangerous elements seem to discriminate about which characters it hurts and which it doesn't.

Doesn't make much sense to me. Ever played a game and watched your AI buddy do something positively suicidal and not be penalised even in the slightest for it, where the same action would have you be OBLITERATED?

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